Episode 5 An Organization of Likeminded Individuals
Warning: gameplay recordings may and probably do include language and material offensive to some listeners. Ok, many listeners. Listener discretion is advised.
Tim returns to the group and, after a quick recap, they head off without Adam, who was late to the game.
This episode sets up a lot of future events and characters.
The first part introduces Adolphus Lunch, a character who was meant to be recurring but never ended up that way. Adolphus' information does, however, set up some intrigue that comes back to tangle up the party fairly soon.
This is also the first episode that the party visits Barrenmoore. Remember the item that Adam's been carrying around that they picked up in episode 2? It was a ball of fur wrapped in leather. Adam had it unknotted before episode 2 was even over. The repercussions to that begin here.
And Professor Zaun, whose name means "fence" in German. I'd intended him to operate as a fence for their ruin-plundering, buying whatever strange relects they managed to bring back. The party wasn't all that interested in ruin-plundering, tho', so he doesn't get a whole lot of screen time until later in the campaign. He does, however, drop my favorite reference of the entire campaign when listing the accepted signs of divinity. At the end, Levala comes close to proving the Headlanders are frauds.
Also, a laird is a rich land owner who is not an actual noble. Laird Eastman is one of my favorite NPC names of all time.
And remember my comment about Uncle Corny and the gang at Barrenmoore being a referential joke that nobody but me got? I thought for sure introducing the town's madam as Henrietta the Cat would've given it away, but the players didn't get it.
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